Wednesday, 11 February 2009

An old dog that can bury itself

Teaching an old dog new tricks is all well and good, but sometimes you just want to get a brand new dog.

Nintendo are currently in a bit of a situation. I feel that the loyal Nintendo fan base is chasing the company with big pointy sticks, but is having difficulty finding any employees because they are lost in a big sea of money, gold bars and diamonds.

Their latest ploy to try and win back the people that used to love them is to bring back old games with new, motion sensitive controls that give the wiggling Wii audience something to stick their jaunty wrists into.

Resurrecting golden oldies such as Pikmin and the Gamecube Metroid games with the Wii in mind might be an attempt to bring serious gamers back, but I can not really see it working. Serious Nintendo ‘fan boys’ are going to have already played them to death seven years ago and so might not want to buy the same thing again to repeat the cycle

What could well happen is that the more adventurous folk in the new audience might try and give the old things a try and create a marmite-esque love/hate relationship with such titles.

This could be an advantage as the current audience that seems to be contempt to spend money on so much shovel-ware might be swayed to try other games that main stream gaming audiences have enjoyed for years.

I’m very much a believer in the camp of ‘if it’s not broke, don’t fix it’, especially after my last remote controlled car imploded, and so I think that Nintendo should leave their greatness behind them. By all means use it as inspiration, but don’t just feed it back to us in a new box.

Perhaps this new range of New Play Control games is supposed to be a temporary bridge until some truly amazing new Nintendo content comes up over the horizon.

Until then I will wait for the chainsaw fun of Madworld to keep me brutally entertained in March, and still carry the hope that a new Wii Zelda is just around the corner.


Anonymous said...

I reckon the New Play range is just a shameless way of cashing in on old IPs. It's cheap to develop, you can put it at a crazy price, stick some nonsense slogan on it that suggests something exciting, and boom - new audience eats up old games. The old Nintendo crowd are savvy, and they shirley know the difference ain't worth it, right?

Anonymous said...

I'll agree the NPC! range is a shameless cash-in, but no more so than any re-release: Xbox 360 Classics, PlayStation Platinum or even the wealth of old downloadable games (Xbox Originals, PSN PS1 games and, yes, I haven't forgotten the Virtual Console).

The key difference is that it is offering something ever so slightly new, thanks to the revamped/updated controls. Now while to someone who already owned those games, it seems to be a rip-off, for someone who never played the originals, it's a tempting prospect. I, for one, won't be picking up Metroid because I played the original to death, but I never played Pikmin, so I'm tempted to seek out a copy (although I've been instructed to hold out for Pikmin 2).

The bottom line is, while it is a shameless cash-in, you're not being forced at gunpoint to buy them. More importantly, is it really different from the director's cuts and other re-releases on DVDs? Is a new control system really that different from 13 minutes new footage?

Anthony said...

The appeal of the platinum series generally however, is that they are current gen games, re-released at a cheaper price.

Whilst the NPC! range does add the new bells and whistles in the way of wiggling, they are last gen games. This is quite a large recycling circle. Sure, they may not have aged too badly, but they still show signs of not being current gen. I suppose I should really try playing them however before I completely dismiss them.

I would still have preferred them to make a brand new game or heck, even a complete remake, rather than re-release a handful of older classics.

Anonymous said...

But, as people are all too quick to point out, the Wii is more last gen than current gen.