Teaching an old dog new tricks is all well and good, but sometimes you just want to get a brand new dog.
Nintendo are currently in a bit of a situation. I feel that the loyal Nintendo fan base is chasing the company with big pointy sticks, but is having difficulty finding any employees because they are lost in a big sea of money, gold bars and diamonds.
Their latest ploy to try and win back the people that used to love them is to bring back old games with new, motion sensitive controls that give the wiggling Wii audience something to stick their jaunty wrists into.
Resurrecting golden oldies such as Pikmin and the Gamecube Metroid games with the Wii in mind might be an attempt to bring serious gamers back, but I can not really see it working. Serious Nintendo ‘fan boys’ are going to have already played them to death seven years ago and so might not want to buy the same thing again to repeat the cycle
What could well happen is that the more adventurous folk in the new audience might try and give the old things a try and create a marmite-esque love/hate relationship with such titles.
This could be an advantage as the current audience that seems to be contempt to spend money on so much shovel-ware might be swayed to try other games that main stream gaming audiences have enjoyed for years.
I’m very much a believer in the camp of ‘if it’s not broke, don’t fix it’, especially after my last remote controlled car imploded, and so I think that Nintendo should leave their greatness behind them. By all means use it as inspiration, but don’t just feed it back to us in a new box.
Perhaps this new range of New Play Control games is supposed to be a temporary bridge until some truly amazing new Nintendo content comes up over the horizon.
Until then I will wait for the chainsaw fun of Madworld to keep me brutally entertained in March, and still carry the hope that a new Wii Zelda is just around the corner.